I'm Kieron Kelk a game designer specialising in coding, with experience in things such as AI behavioural tree's, object orientated design to create scale-able code and gameplay systems. In addition to experience in creative disciplines, including audio design, VFX, 2D/3D art/animation, level design and script writing.
While, creating these projects I have worked using an abundance of software including UE5, Unity, Maya, Photoshop, Audition, FMOD and Premiere Pro. Alongside a variety of emerging technologies, including MASH, AR and VR.
If you have any question or potential job offers, please contact me using the email below!